Soul Grinder - Title Screen
Unused Concepts 3

Soul Grinder

An ancient and evil force is attacking! A force that cannot be reasoned with, slowed down, or beaten with quick time events! THE SOUL GRINDER! Enter our hero, a plucky young maniac with rocket boots and a hand cannon. I feel safer already… Currently due for release in 2012 for the iPad, Soul Grinder is [...]

Unused Concepts

Here are some concepts for games we ended up not running with for one reason or another. Some of this stuff may still make it into a future project though, so keep your eyes peeled!

From the Blog

Posted by Sol Blast on April 10th, 2012 at 12:34 pm

We’ve been hard at work reshaping Soul Grinder.

We were happy with the old art style as it looked on iPad, but it didn’t look so hot when we scaled it down to iPhone resolution. So that called for an overhaul.

Wanna see screenshots? Sure you do. Everyone loves screenshots!

Posted by Zombiesaurus on February 12th, 2012 at 5:47 pm

Ever wondered what Zombiesaurus does on Valentine’s Day?

 

This year it’s dancing on a building in a dazzling Light & Projection Show; part of the celebrations at Ebrington Square.
Next Tuesday night is the official opening of the Square and on offer is a night of art, light, music and entertainment. Starting at 6pm, there’s music from Codetta, Bronagh Gallagher, Future Chaser and The Wonder Villians; Ilex are placing a time capsule in Ebrington Square; there’s artwork, street performers and you can see Zombiesaurus boogie during the Light Shows at 6:50, 8:00 and the closing Light Show at 9:55.

 

Come along for a date with the city and see if Ebrington can handle the Zombiesaurus groove!

Posted by Zombiesaurus on October 24th, 2011 at 2:57 pm

Digital Derry hosted Derry’s Digital Future last Thursday (20.10.11) in the City Hotel and Zombiesaurus were there trying to work out how we get ourselves a bite of this future. Looks like it’s going to be easier than anticipated as Mark Nagurski has turned his brai(aaaiiinnn)n to some exciting new projects that aim to develop 100 new digital startups in the next 12 months.

Before getting to these announcements the evening was filled with talks and demos reliving the past 12 months of Digital Derry. Facebook’s Colm Long spoke about the importance of digital as part of the strategy for Culture and leaving a legacy beyond City of Culture 2013. Catherine Ross of 360 Production presented a showreel of some of the projects and work from companies including Beep Blip Games, Little Kite, Dog Ears, Dark Water, Smalltown America and Troll Inc. The showreel really showed how Derry businesses had lived up to Digital Derry’s focus of ‘Pitching Big’; and it offered loads of inspiration as Catherine spoke of the focus for the future, ‘Pitching Bigger’.

Following the showreel were the demos. Conor Moran from Mobile Report; Andrew Ferris from Smalltown America; Catherine & Breda from Hubb.it; Sean & Aidan from mesh; FRANK; Jim Murray from Troll Inc.; and Fionnuala Deane from Dog Ears who proved that it doesn’t matter how well the presentation tech works when your business is already pretty fantastic. This was a huge variety of projects, covering everything from building surveyors to games about bacteria. Digital Derry does not discriminate.

It was after the demos that Mark, who everyone mentioned as the driving force behind Digital Derry, started announcing the 6 major projects for the next year. From new seed competitions and student startups to cool community spaces, it seems Digital Derry have thought of everything. A major announcement was the Legenderry Festival, a weeklong conference that will host the first ever Digital Cultural Awards. Another highlight was IGNTN, a program where Derry Investors are offering 7 lots of £15000 to local businesses.
As someone still unsure of how to take our business idea forward, these announcements started to feel like giant neon signs flashing ‘Go This Way!’ and ‘Over Here!’.

After the talks and demos we got a chance to chat to some of the speakers. We have to give a shout out to Troll Inc. It’s great to see other guys out there doing this. Overall, Derry’s Digital Future has left us with a lot to think about, resulting in a new focus for our Zombiesaurus workshops. One major benefit is the feeling we have something more tangible to work towards. We’re now certain that Derry has a Digital Future and Zombiesaurus, more than ever, want a bite of it!

Posted by Sol Blast on October 13th, 2011 at 11:58 pm

Welcome to our new and shiny website!

We’re still moving in, but if you’re interested in what we’re doing then get yourself over to the games page! If you want to know a little more about the team itself though, then check out the about page.

Right now we welcome all the feedback we can get, so please, have a look around and let us know what you think! You can get in touch via the contact page.